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Games Industry Wire

THQ’s In-Game Ads Strategy

by Robyn Tippins on December 19th, 2005

THQ announced today that it’s using Massive Inc. to deliver online ads in their videogames.

No comment. Does it seem just a little unfair to have to pay for a game ($60) that is ad-sponsored?

Update: THQ will use Massive to deliver the ads in their upcoming titles, like Juiced. Massive’s other high-level clients include Ubisoft, Konami, Vivendi Universal, and Atari. Supposedly this will ‘enhance’ the gaming experience by offering upgrades, schwag, level loads, etc. that weren’t there before.

POSTED IN: Video Games

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