Jade Raymond interviews Hideo Kojima

OMFG Jade Raymond interviews Kojima for Famitsu! 2 Development heavyweights go head to head and the Metal Gear creator talks about his desire to create violent games.
It seems the editors of Famitsu may have hired a new staff writer: in the latest issue, the magazine has enlisted the help of Assassin’s Creed producer Jade Raymond in interviewing famed Japanese developer Hideo Kojima.
In the piece, translated by Develop, Raymond spoke of the differences in culture and play style between different game markets, and asked Kojima how he creates games that are anticipated in both his native Japan and the West.
“The fundamentals of game design, and how the game controls, come from listening to my instinct, so those aspects get made first,” replied Kojima.
“The rest we adjust depending on the region. For example, the new system where you can read books to restore your spirit is in all versions of the game, but things like the speed of the recovery are changed depending on region.”
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POSTED IN: Game Studios, Industry News, Interviews, Japan Games Industry
1 opinion for Jade Raymond interviews Hideo Kojima
Mike
Jan 4, 2008 at 10:14 am
Hmm. These two had an interesting conversation last October in PSM. HK seems to have a liking for Assassin’s Creed, saying that Altair somewhat reminds him of Snake. Good to hear these two have another interview.
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