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Games Industry Wire

Archive for the ‘European Game Industry’ Category

July 8th, 2008

Diablo 3 ignites Diablo 2 Battlechest sales

Here is the latest sales stats by Gamasutra that shows an upsurge in the seven year old Diablo 2 (!!!) Battlechest sales:
PC
North America: 1. Diablo Battle Chest (Blizzard), 2. World of Warcraft Battle Chest (Blizzard), 3. The Sims 2: IKEA Home Stuff (EA Games), 4. Spore Creature Creator (EA Games), 5. The Orange Box (EA […]

By Kiven -- 8 comments

July 7th, 2008

Square Enix announces Ipod RPG

Square Enix Ltd., the publisher of Square Enix interactive entertainment products in Europe and other PAL territories, today announces the release of SONG SUMMONER™: The Unsung Heroes, on sale at the iTunes Store worldwide (www.itunes.com) and available for play in English and Japanese on the iPod nano with video, iPod classic and fifth generation iPod.
SONG […]

By Kiven -- 1 comment

April 1st, 2008

GTA IV cleared by British Censors

In the wake of the Manhunt 2’s protracted journey to retail in the UK, Rockstar will be exhaling in relief after the British Board of Film classification recently cleared Grand Theft Auto IV for release. As discovered by sources, the game has been given an 18 certificate, no doubt a reflection of some of the […]

By Kiven -- 0 comments

February 20th, 2008

Mario Kart Wii coming to Europe on April 11

Nintendo has just confirmed that highly anticipated title Mario Kart Wii will reach European shores on April 11. The game is bundled with the Wii Wheel, but provides five different control options for players: the Wii Wheel, Wii Remote turned on its side, Wii Remote and Nunchuk combination, Classic Controller and even Nintendo GameCube controller.
Sixteen […]

By Kiven -- 0 comments

January 2nd, 2008

Sacred 2: Fallen Angel release date moved

Bummer. The developers of Sacred, Ascaron, has announced a new release date for SACRED 2 – Fallen Angel. The announcement sees both PC and Xbox 360 versions scheduled for release in September 2008.
Ascaron says the additional time is to be used for optimizing the crucial areas of multiplayer gameplay and balancing. Planning for a […]

By Kiven -- 0 comments

December 12th, 2007

EU approves tax breaks for games

The European Commission has approved the French government’s request to apply film industry tax breaks to the games industry. The move will allow for around a 20 per cent rebate on the cost of development for games that fall under qualifying criteria - and it is estimated that around half of all games developed this […]

By Kiven -- 0 comments

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