<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" > <channel> <title>Games Industry Wire &#187; Game Publishers</title> <atom:link href="http://www.gamesindustrywire.com/category/game-publishers/feed/" rel="self" type="application/rss+xml" /> <link>http://www.gamesindustrywire.com</link> <description>Games Industry Wire: Games industry news from b5media</description> <lastBuildDate>Wed, 13 Aug 2008 15:10:56 +0000</lastBuildDate> <generator>http://wordpress.org/?v=2.9.1</generator> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item> <title>NCsoft Sees $5.9M Net Income This Quarter</title> <link>http://www.gamesindustrywire.com/2008/08/ncsoft-sees-59m-net-income-this-quarter/</link> <comments>http://www.gamesindustrywire.com/2008/08/ncsoft-sees-59m-net-income-this-quarter/#comments</comments> <pubDate>Wed, 13 Aug 2008 15:07:22 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[MMO]]></category> <category><![CDATA[PC]]></category> <category><![CDATA[Sales Stats]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/08/13/ncsoft-sees-59m-net-income-this-quarter/</guid> <description><![CDATA[NCsoft Corporation say they saw sales of $78.6 million in the second quarter of 2008, a seven percent increase over the previous year, though their operating profit, pre-tax profit and net income all dropped, 25%, 31%, 42%, respectively, according to the South Korean company&#8217;s second quarter financials released last night. The news comes during a week of rumblings that NCsoft&#8217;s Austin office may be on the verge of laying off staff or closing, a rumor that NCsoft vehemently denies. Lineage and Lineage II both saw a drop in sales compared to last quarter as did Guild Wars, while City of Heroes and [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>NCsoft Corporation say they saw sales of $78.6 million in the second quarter of 2008, a seven percent increase over the previous year, though their operating profit, pre-tax profit and net income all dropped, 25%, 31%, 42%, respectively, according to the South Korean company&#8217;s second quarter financials released last night.</p> <p>The news comes during a week of rumblings that NCsoft&#8217;s Austin office may be on the verge of laying off staff or closing, a rumor that NCsoft vehemently denies.</p> <p>Lineage and Lineage II both saw a drop in sales compared to last quarter as did Guild Wars, while City of Heroes and City of Villains as well as Tabula Rasa saw an increase in sales from the previous quarter, according to the earnings release. <span id="more-1314"></span></p> <blockquote><p> The report goes on to say that NCsoft completed the third stage of closed beta testing for Aion on July 20. Beta testers were able to play Aion’s core features including Realm vs. Realm in the Abyss, a designated zone where the two factions, Elyos and Asmodians, constantly battle for various fortresses as well as abundant item crafting, new quests, better user interface, and higher level character advancement.</p> <p>The company plans to start an open beta test for Aion and launch the game in Korea in the fourth quarter of the year, according the report. The game will launch internationally within three to six months of the Korean launch.</p> <p>The company also plans to start beta testing for three casual games in 2008: Love beat, Punch Monster, and Dragonica.</p> <p>“In order to maintain our ongoing development cycles and a diverse game portfolio, multiple games are in development currently across all NCsoft studios,&#8221; said NCsoft’s CFO Jaeho Lee. &#8220;We anticipate publishing these new titles within the next two to three years, during which we believe we’ll maintain NCsoft’s status as a leader in the global on-line game market.”</p></blockquote> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/08/ncsoft-sees-59m-net-income-this-quarter/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Namco Bandai reports profits fall</title> <link>http://www.gamesindustrywire.com/2008/08/namco-bandai-reports-profits-fall/</link> <comments>http://www.gamesindustrywire.com/2008/08/namco-bandai-reports-profits-fall/#comments</comments> <pubDate>Fri, 08 Aug 2008 13:42:37 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Game Publishers]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/08/08/namco-bandai-reports-profits-fall/</guid> <description><![CDATA[Namco Bandai has reported its financial results for the first fiscal quarter of 2009, with a fall in profit of around 63 per cent compared to the previous year. The three months to the end of March saw profit just above the JPY 1 billion (USD 9.2 million) mark, compared to last year&#8217;s Q1 figure of JPY 2.8 billion (USD 25.8 million). Revenue and operating income were also both down year-on-year, by 6.4 per cent to JPY 90 billion (USD 830 million) and by 65 per cent to JPY 1.5 billion (USD 13.8 million) respectively. However, the company is still predicting revenue [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>Namco Bandai has reported its financial results for the first fiscal quarter of 2009, with a fall in profit of around 63 per cent compared to the previous year. The three months to the end of March saw profit just above the JPY 1 billion (USD 9.2 million) mark, compared to last year&#8217;s Q1 figure of JPY 2.8 billion (USD 25.8 million).</p> <p>Revenue and operating income were also both down year-on-year, by 6.4 per cent to JPY 90 billion (USD 830 million) and by 65 per cent to JPY 1.5 billion (USD 13.8 million) respectively.</p> <p><span id="more-1311"></span></p> <blockquote><p> However, the company is still predicting revenue and operating income to show slight growth by the end of March 2009, with full year targets of 470 billion (USD 4.3 billion) and 38 billion (USD 351 million) respectively &#8211; although profit is expected to fall in the same period by 31 per cent compared to full year 2008.</p> <p>The videogames section of the business was actually the only segment to show sales growth in Q1 year-on-year, up 3.8 per cent to JPY 25.5 billion (USD 235 million).</p> <p>Japan saw the majority of the company&#8217;s unit sales, with 1.7 million titles sold, while Europe was responsible for 1.39 million, North America for 740,000 and the rest of Asia for 113,000.</p> <p>Those numbers are set to jump following new releases to 13.4 million in Japan for the full year, 5.68 million in Europe, 5.46 million in North America and 300,000 in the rest of Asia.</p> <p>In Q1 the most popular title was Dragon Ball Z Budokai Tenkaichi 3, selling 420,000 units in Europe, followed by Japanese duo Taiko Drum Master for DS 2 on 260,000 and Tales of Symphonia on 215,000.</p> <p>The PlayStation 2 platform was the company&#8217;s best-selling console for games with 1.15 million units sold for it, followed by the Nintendo DS on 985,000 and the PlayStation Portable on 769,000. </p></blockquote> <p><a href="http://www.gamesindustry.biz/articles/namco-bandai-reports-profits-fall">Source</a></p> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/08/namco-bandai-reports-profits-fall/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Jowood Productions&#8217; expands Nintendo DS portfolio</title> <link>http://www.gamesindustrywire.com/2008/07/jowood-productions-expands-nintendo-ds-portfolio/</link> <comments>http://www.gamesindustrywire.com/2008/07/jowood-productions-expands-nintendo-ds-portfolio/#comments</comments> <pubDate>Mon, 28 Jul 2008 10:10:34 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[DS]]></category> <category><![CDATA[European Game Industry]]></category> <category><![CDATA[Game Publishers]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/28/jowood-productions-expands-nintendo-ds-portfolio/</guid> <description><![CDATA[Liezen, Austria, July 24th 2008; The Austrian games publisher JoWooD Productions expands its portfolio with additional titles for Nintendo® DS™. In cooperation with 3rd party publishers such as „The Games Company“ and „Tivola Publishing“, new games for the handheld system are about to be released in the course of FY 2008. An in-house Nintendo DS™ version of the successful „Neighbours from Hell“ brand (with more than 2 million copies sold worldwide) is already in development. The DS version will be enriched by several mini games and provides entertainment for all ages combined with simplified controls. The acclaimed gameplay of the series [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>Liezen, Austria, July 24th 2008; The Austrian games publisher JoWooD Productions expands its portfolio with additional titles for Nintendo® DS™. In cooperation with 3rd party publishers such as „The Games Company“ and „Tivola Publishing“, new games for the handheld system are about to be released in the course of FY 2008.</p> <p><span id="more-1299"></span></p> <p>An in-house Nintendo DS™ version of the successful „Neighbours from Hell“ brand (with more than 2 million copies sold worldwide) is already in development. The DS version will be enriched by several mini games and provides entertainment for all ages combined with simplified controls. The acclaimed gameplay of the series remains unchanged, but new concepts for further conversions are in process.</p> <p>The release of „Neighbours from Hell DS“ is scheduled for Q4 2008, while the following Nintendo DS titles will already be released by the end of August:</p> <p>Published with The Games Company:<br /> • Aquarium DS<br /> • Fantasy Aquarium DS<br /> • Matchstick Puzzle by DS<br /> • Paint by DS<br /> • Paint by DS: Military Vehicles</p> <p>Published with Tivola Publishing<br /> • Music Monstar DS in Spain and Portugal</p> <p>JoWooD Productions is already in negotiation with several developers and publishers for FY 2009. Further cooperations will be announced soon.</p> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/jowood-productions-expands-nintendo-ds-portfolio/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>EA extends deadline on Take-Two offer</title> <link>http://www.gamesindustrywire.com/2008/07/ea-extends-deadline-on-take-two-offer/</link> <comments>http://www.gamesindustrywire.com/2008/07/ea-extends-deadline-on-take-two-offer/#comments</comments> <pubDate>Mon, 21 Jul 2008 16:37:34 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Business Deals]]></category> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Mergers-Acquisitions]]></category> <category><![CDATA[Take Two]]></category> <category><![CDATA[ea]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/21/ea-extends-deadline-on-take-two-offer/</guid> <description><![CDATA[It look like EA really wants Take-Two badly. EA has just announced it has extended for a fifth time its unsolicited offer to acquire all of Take-Two&#8217;s outstanding shares untill August 18, 2008. The extension comes, as previously rumoured, after approximately 11,741,339 shares of Take-Two had been tendered in by the previous deadline of July 18, accounting for around 15 per cent of the total. &#8220;Take-Two&#8217;s Board continues to be 100 per cent committed to maximising stockholder value and remains unanimous in continuing to recommend that our stockholders not tender their shares to EA,&#8221; responded Strauss Zelnick, Take-Two&#8217;s chairman.\ &#8220;We are fully [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>It look like EA really wants Take-Two badly. EA has just announced it has extended for a fifth time its unsolicited offer to acquire all of Take-Two&#8217;s outstanding shares untill August 18, 2008. The extension comes, as previously rumoured, after approximately 11,741,339 shares of Take-Two had been tendered in by the previous deadline of July 18, accounting for around 15 per cent of the total.</p> <p>&#8220;Take-Two&#8217;s Board continues to be 100 per cent committed to maximising stockholder value and remains unanimous in continuing to recommend that our stockholders not tender their shares to EA,&#8221; responded Strauss Zelnick, Take-Two&#8217;s chairman.\</p> <p><span id="more-1290"></span></p> <p>&#8220;We are fully engaged in a formal process to evaluate strategic alternatives that have the potential to deliver greater value than EA&#8217;s inadequate offer. As part of this process, we continue to engage in meaningful discussions with multiple parties, a number of whom have been conducting due diligence. We also remain absolutely focused on executing on our strategic and business objectives.&#8221;</p> <p>Take-Two rejected a previous offer in February and since then stock market traders have been expressing little confidence that the deal will ever go through.</p> <p>&#8220;In February, Take-Two&#8217;s board rejected EA&#8217;s offer as inadequate. Since then, the record-shattering release of Grand Theft Auto IV, the exciting announcement of a BioShock movie, and our ability to deliver financial results exceeding expectations have further demonstrated that our value-creation potential is greater than EA&#8217;s offer,&#8221; said Ben Feder, Take-Two&#8217;s CEO.</p> <p>&#8220;Take-Two is also continuing to create significant value through the development of world-class entertainment products, as well as improved operational and financial performance. Our stockholders will be the beneficiaries of these achievements, and it is management&#8217;s mission to deliver the greatest value possible for them,&#8221; Feder added.<br /> <a href="http://www.gamesindustry.biz/articles/ea-extends-deadline-on-take-two-offer"><br /> Source</a></p> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/ea-extends-deadline-on-take-two-offer/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Sonic &amp; The Black Knight unveiled</title> <link>http://www.gamesindustrywire.com/2008/07/sonic-the-black-knight-unveiled/</link> <comments>http://www.gamesindustrywire.com/2008/07/sonic-the-black-knight-unveiled/#comments</comments> <pubDate>Sun, 20 Jul 2008 15:37:52 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Game Announcements]]></category> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Sega]]></category> <category><![CDATA[wii]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/20/sonic-the-black-knight-unveiled/</guid> <description><![CDATA[A post over at Neogaf shows that the newest Sonic game is titled &#8220;Sonic and the Black Knight&#8221; and features Sonic holding a sword. Read that again for me. Sonic + Sword. I have no idea what goes on with Sega these days. Here&#8217;s what we know so far: It is a Wii exclusive Sonic adventure and Sonic will indeed be holding/using that sword. At least it aint a gun&#8230;oh wait&#8230; Image Source via NEOGAF Post from: Games Industry Wire <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>A post over at Neogaf shows that the newest Sonic game is titled &#8220;Sonic and the Black Knight&#8221; and features Sonic holding a sword. Read that again for me. Sonic + Sword. I have no idea what goes on with Sega these days.</p> <p><a href='http://b5media_b4.s3.amazonaws.com/13/files/2008/07/sonicsword.jpg' title='sonicsword.jpg'><img src='http://b5media_b4.s3.amazonaws.com/13/files/2008/07/sonicsword.thumbnail.jpg' alt='sonicsword.jpg' /></a></p> <p>Here&#8217;s what we know so far: It is a Wii exclusive Sonic adventure and Sonic will indeed be holding/using that sword. At least it aint a gun&#8230;oh wait&#8230;</p> <p><span id="more-1288"></span> </p> <p>Image Source via <a href="http://www.neogaf.com/forum/showthread.php?t=327896">NEOGAF</a></p> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/sonic-the-black-knight-unveiled/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Carmack once thought EA was the &#8220;Evil Empire&#8221;</title> <link>http://www.gamesindustrywire.com/2008/07/carmack-once-thought-ea-was-the-evil-empire/</link> <comments>http://www.gamesindustrywire.com/2008/07/carmack-once-thought-ea-was-the-evil-empire/#comments</comments> <pubDate>Tue, 15 Jul 2008 13:38:23 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Game Studios]]></category> <category><![CDATA[Industry News]]></category> <category><![CDATA[Interviews]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/15/carmack-once-thought-ea-was-the-evil-empire/</guid> <description><![CDATA[Following the announcement that EA Partners had been chosen to publish id Software’s upcoming Rage, id&#8217;s co-founder recently told gaming site GameSpot that he once took a very dim view of the way EA dealt with small studios. &#8220;I&#8217;ll admit that, if you asked me years ago, I still had thoughts that EA was the Evil Empire, the company that crushes the small studios… I&#8217;d have been surprised, if you told me a year ago that we&#8217;d end up with EA as a publisher,” John Carmack said. However, Carmack said his feelings changed after a number of EA’s existing partners gave the [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>Following the announcement that EA Partners had been chosen to publish id Software’s upcoming Rage, id&#8217;s co-founder recently told gaming site GameSpot that he once took a very dim view of the way EA dealt with small studios.</p> <p>&#8220;I&#8217;ll admit that, if you asked me years ago, I still had thoughts that EA was the Evil Empire, the company that crushes the small studios… I&#8217;d have been surprised, if you told me a year ago that we&#8217;d end up with EA as a publisher,” John Carmack said.</p> <p>However, Carmack said his feelings changed after a number of EA’s existing partners gave the publisher the thumbs up.</p> <p>&#8220;When we went out and talked to people, especially EA Partners people like Valve, we got almost uniformly positive responses from them.&#8221; <span id="more-1282"></span></p> <blockquote><p>id Software has historically had a publishing relationship with Activision, although some of its recent mobile and handheld titles have been published by EA. Further details about Rage, which will be released for the Xbox 360, PlayStation 3, PC and Mac &#8220;when it&#8217;s done&#8221;, will be made available at id’s Quakecon event, taking place from July 31 to August 2.</p></blockquote> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/carmack-once-thought-ea-was-the-evil-empire/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>EA to publish id&#8217;s Rage</title> <link>http://www.gamesindustrywire.com/2008/07/ea-to-publish-ids-rage/</link> <comments>http://www.gamesindustrywire.com/2008/07/ea-to-publish-ids-rage/#comments</comments> <pubDate>Tue, 15 Jul 2008 00:41:34 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Business Deals]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Game Studios]]></category> <category><![CDATA[ea]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/14/ea-to-publish-ids-rage/</guid> <description><![CDATA[During its E3 2008 press conference today, Electronic Arts (EA) announced a new partnership with famed shooter developer id Software. The publisher will be delivering Rage, the new IP id announced last summer. &#8220;Rage represents a new direction for our games,&#8221; said Todd Hollenshead, CEO of id Software. &#8220;Rage is a shooter unlike any other, developed on our cutting edge new technology, and built to the exacting standards id is famous for. We&#8217;re excited to have the support of EA Partners to launch RAGE on the world.&#8221; &#8220;The Rage publishing deal is the epitome of EA Partners&#8217; mission: Provide the world&#8217;s [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>During its E3 2008 press conference today, Electronic Arts (EA) announced a new partnership with famed shooter developer id Software. The publisher will be delivering Rage, the new IP id announced last summer.</p> <p>&#8220;Rage represents a new direction for our games,&#8221; said Todd Hollenshead, CEO of id Software. &#8220;Rage is a shooter unlike any other, developed on our cutting edge new technology, and built to the exacting standards id is famous for. We&#8217;re excited to have the support of EA Partners to launch RAGE on the world.&#8221;</p> <p>&#8220;The Rage publishing deal is the epitome of EA Partners&#8217; mission: Provide the world&#8217;s best developers with access to the world&#8217;s best publishing resources,&#8221; said David DeMartini, senior vice president and general manager of EA Partners.</p> <p><span id="more-1279"></span></p> <blockquote><p>Rage utilizes id&#8217;s Tech 5 technology, aiming for new levels of graphic presentation in artistic expression and fidelity. Gameplay consists of both shooting and vehicle racing, combining race track tactics and FPS action when you take to foot in combat scenarios.</p></blockquote> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/ea-to-publish-ids-rage/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>Sony CEO Stringer dismisses Wii as &#8220;expensive niche&#8221; games machine</title> <link>http://www.gamesindustrywire.com/2008/07/sony-ceo-stringer-dismisses-wii-as-expensive-niche-games-machine/</link> <comments>http://www.gamesindustrywire.com/2008/07/sony-ceo-stringer-dismisses-wii-as-expensive-niche-games-machine/#comments</comments> <pubDate>Mon, 14 Jul 2008 15:22:45 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Nintendo]]></category> <category><![CDATA[Sony]]></category> <category><![CDATA[wii]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/14/sony-ceo-stringer-dismisses-wii-as-expensive-niche-games-machine/</guid> <description><![CDATA[Sony CEO Howard Stringer has reportedly dismissed Nintendo&#8217;s Wii as an &#8220;expensive niche&#8221; games machine. Speaking at the Allen &#038; Co Media Conference last week, Stringer said the Wii doesn&#8217;t compete with the PlayStation 3 because it doesn&#8217;t have the ability to play Blu-ray movies or have full access to the internet. Hmm, where did i hear that before? &#8220;I&#8217;ve played a Nintendo Wii. I don&#8217;t see it as a competitor,&#8221; said Stringer, reports Bloomberg. &#8220;It&#8217;s more of an expensive niche game device. We&#8217;re selling a lot of PlayStation 3s now and it&#8217;s still the best way to buy a [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p>Sony CEO Howard Stringer has reportedly dismissed Nintendo&#8217;s Wii as an &#8220;expensive niche&#8221; games machine. Speaking at the Allen &#038; Co Media Conference last week, Stringer said the Wii doesn&#8217;t compete with the PlayStation 3 because it doesn&#8217;t have the ability to play Blu-ray movies or have full access to the internet. Hmm, where did i hear that before? </p> <p>&#8220;I&#8217;ve played a Nintendo Wii. I don&#8217;t see it as a competitor,&#8221; said Stringer, reports Bloomberg. &#8220;It&#8217;s more of an expensive niche game device. We&#8217;re selling a lot of PlayStation 3s now and it&#8217;s still the best way to buy a Blu-ray player,&#8221; he added.</p> <p><span id="more-1277"></span></p> <p>Both Sony and Microsoft have stated that they don&#8217;t see the Wii as competition. That didnt stop the Wii from trashing them both in sales figure<br /> though.</p> <blockquote><p> In North America, the PlayStation 3 retails for USD 399, while Nintendo&#8217;s Wii is priced at USD 249. The PS3 sold 1.2 million units in the US in the first five months of the year, compared to the Wii&#8217;s 2.8 million, according to data from NPD. </p></blockquote> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/sony-ceo-stringer-dismisses-wii-as-expensive-niche-games-machine/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item> <title>2K Games to Publish Cryptic Studios&#8217; MMO Champions Online</title> <link>http://www.gamesindustrywire.com/2008/07/2k-games-to-publish-cryptic-studios-mmo-champions-online/</link> <comments>http://www.gamesindustrywire.com/2008/07/2k-games-to-publish-cryptic-studios-mmo-champions-online/#comments</comments> <pubDate>Fri, 11 Jul 2008 12:47:59 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[2K Games]]></category> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Game Releases]]></category> <category><![CDATA[Game Studios]]></category> <category><![CDATA[MMO]]></category> <category><![CDATA[PC]]></category> <category><![CDATA[XBox 360]]></category> <category><![CDATA[online gaming]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/11/2k-games-to-publish-cryptic-studios-mmo-champions-online/</guid> <description><![CDATA[ 2K Games has announced that it will be the North American and international publisher for Cryptic Studios&#8217; newest MMO, Champions Online for the Xbox 360 and PC. Champions Online is scheduled for release in spring of 2009. &#8220;2K Games is excited to work with such a talented group as Cryptic Studios,&#8221; said Christoph Hartmann, president of 2K. &#8220;Given their stellar pedigree and amazing grasp of the MMO genre, we are confident that Champions Online will deliver an innovative and exciting action MMO experience to gamers.&#8221; If Cryptic has learned a thing or two since COH/COV launched, then we may just be in [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p><img src='http://b5media_b4.s3.amazonaws.com/13/files/2008/07/champions_online1.jpg' alt='champions_online1.jpg' /></p> <p>2K Games has announced that it will be the North American and international publisher for Cryptic Studios&#8217; newest MMO, Champions Online for the Xbox 360 and PC. Champions Online is scheduled for release in spring of 2009.</p> <p>&#8220;2K Games is excited to work with such a talented group as Cryptic Studios,&#8221; said Christoph Hartmann, president of 2K. &#8220;Given their stellar pedigree and amazing grasp of the MMO genre, we are confident that Champions Online will deliver an innovative and exciting action MMO experience to gamers.&#8221;</p> <p>If Cryptic has learned a thing or two since COH/COV launched, then we may just be in for a MMO treat.</p> <p><span id="more-1274"></span></p> <blockquote><p>Cryptic Studios, based in Los Gatos, CA and established in July 2000, is one of the leading independent developers of massively multiplayer online games for the PC and current generation systems. As an independent, employee-owned company, Cryptic is committed to delivering high quality, innovative cross platform MMO gameplay. Cryptic is best known as the creator of the award-winning City of Heroes® and City of Villains™ MMO titles. Based on the popular Champions™ pen-and-paper RPG, Champions Online will give players the power of total customization for their hero experience while they explore a vast comic book universe.</p></blockquote> <p>&#8220;2K Games is a terrific publishing partner for Champions Online,&#8221; said John Needham, CEO of Cryptic Studios. &#8220;Cryptic is proud that Champions Online will be 2K&#8217;s first MMO title and we look forward to working together towards a tremendous launch next year.&#8221;</p> <p>Images via Gamespress.com. Copyright 2008 Cryptic Studios/2K Games.</p> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/2k-games-to-publish-cryptic-studios-mmo-champions-online/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item> <title>Square Enix&#8217;s E3 Lineup</title> <link>http://www.gamesindustrywire.com/2008/07/square-enixs-e3-lineup/</link> <comments>http://www.gamesindustrywire.com/2008/07/square-enixs-e3-lineup/#comments</comments> <pubDate>Wed, 09 Jul 2008 14:34:33 +0000</pubDate> <dc:creator></dc:creator> <category><![CDATA[DS]]></category> <category><![CDATA[E3]]></category> <category><![CDATA[Game Publishers]]></category> <category><![CDATA[Game Studios]]></category> <category><![CDATA[Industry News]]></category> <category><![CDATA[PS3]]></category> <category><![CDATA[PSP]]></category> <category><![CDATA[XBox 360]]></category> <guid isPermaLink="false">http://www.gamesindustrywire.com/2008/07/09/square-enixs-e3-lineup/</guid> <description><![CDATA[ It&#8217;s E3 Time once again and Square Enix&#8217;s offerings are some of my personally anticipated showings. One SMALL question though: WHERE IN THE WORLD IS FINAL FANTASY XIII? Here&#8217;s a list of what&#8217;s on the floor at the Los Angeles Convention Center for E3: On display at the Los Angeles Convention Center at Concourse 401 from July 15 – 17, the following titles will have playable kiosks: CHRONO TRIGGER®, DRAGON QUEST®: The Chapters of the Chosen™, FINAL FANTASY® IV, INFINITE UNDISCOVERY and SONG SUMMONER: The Unsung Heroes. E3 2008 Line-up (Square Enix) Multiplatform THE LAST REMNANT Platform: Microsoft Xbox 360® / PLAYSTATION®3 computer entertainment system Genre: RPG PAL [...]<p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></description> <content:encoded><![CDATA[<p><img src='http://b5media_b4.s3.amazonaws.com/13/files/2008/07/squareenixlogo.jpg' alt='squareenixlogo.jpg' /></p> <p>It&#8217;s E3 Time once again and Square Enix&#8217;s offerings are some of my personally anticipated showings. One SMALL question though: WHERE IN THE WORLD IS FINAL FANTASY XIII? </p> <p>Here&#8217;s a list of what&#8217;s on the floor at the Los Angeles Convention Center for E3:</p> <blockquote><p> On display at the Los Angeles Convention Center at Concourse 401 from July 15 – 17, the following titles will have playable kiosks: CHRONO TRIGGER®, DRAGON QUEST®: The Chapters of the Chosen™, FINAL FANTASY® IV, INFINITE UNDISCOVERY and<br /> SONG SUMMONER: The Unsung Heroes. </p></blockquote> <p><strong><br /> E3 2008 Line-up<br /> (Square Enix)</strong></p> <p><strong>Multiplatform</strong></p> <p>THE LAST REMNANT<br /> Platform: Microsoft Xbox 360® / PLAYSTATION®3 computer entertainment system<br /> Genre: RPG<br /> PAL Release Date: (Xbox 360) This Winter / (PLAYSTATION 3 system) TBA</p> <p><strong>iPod</strong></p> <p>SONG SUMMONER: The Unsung Heroes<br /> Platforms: iPod nano with video, iPod classic and fifth generation iPod<br /> Genre: Role-Playing<br /> Now Available (EU, JP, NA)</p> <p><strong>Nintendo DS</strong> <span id="more-1270"></span></p> <p>CHRONO TRIGGER<br /> Genre: RPG<br /> PAL Release: TBC</p> <p>DRAGON QUEST: Chapters of the Chosen<br /> Genre: RPG<br /> PAL Release Date: September 2008</p> <p>FINAL FANTASY IV<br /> Genre: RPG<br /> PAL Release Date: TBA</p> <p>*As of May 2008.</p> <p><strong>PSP system</strong></p> <p>STAR OCEAN: FIRST DEPARTURE<br /> Genre: RPG<br /> PAL Release: TBC</p> <p>STAR OCEAN: SECOND EVOLUTION<br /> Genre: RPG<br /> PAL Release: TBC</p> <p><strong>Xbox 360</strong></p> <p>INFINITE UNDISCOVERY (Xbox 360 Exclusive)<br /> Genre: RPG<br /> PAL Release Date: September 5, 2008</p> <p>STAR OCEAN: THE LAST HOPE<br /> Genre: RPG<br /> Release Date: 2009</p> <p><strong>E3 2008 Line-up<br /> (TAITO Corporation)<br /> </strong></p> <p><strong>Nintendo DS</strong></p> <p>EXIT DS<br /> Genre: Action Puzzle<br /> PAL Release: TBC</p> <p>The Legend of Kage 2<br /> Genre: Action<br /> PAL Release: TBC</p> <p>Images via Gamespress.com. Copyright 2008 Square Enix.</p> <p>Post from: <a href="http://www.gamesindustrywire.com">Games Industry Wire</a></p> ]]></content:encoded> <wfw:commentRss>http://www.gamesindustrywire.com/2008/07/square-enixs-e3-lineup/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>