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Games Industry Wire

Archive for the ‘Japan Games Industry’ Category

January 18th, 2008

Japanese gamers say “Price is no object”

TOKYO (AFP)–Japanese video-game lovers choosing a console care more about the games they want to play than the price, with Nintendo’s (7974.OK) Wii so far holding an edge in coolness, a survey said Thursday.
The poll of 3,422 gamers by product pricing site kakaku.com found that 49.2% said their top concern for picking a console was […]

By Kiven -- 2 comments

January 16th, 2008

Super Smash Bros. Brawl, a perfect game says Famitsu

Whoa . Now where did that come from? I mean, Smash Bros is a entertaining franchise but joining the ranks of The Legend of Zelda: Ocarina of Time, Soulcalibur, Vagrant Story, The Legend of Zelda: The Wind Waker, Nintendogs, and Final Fantasy XII? It looks like that delay just got more painful after SSBB […]

By Kiven -- 4 comments

January 10th, 2008

2007 Yearly Japanese Sales Numbers

Last year the Japanese gaming market set another record with JPY 687.7 Billion ($6.3 billion) in sales. This figure is a ten percent increase over 2006. Ten games became million-sellers in 2007 — one more than in the previous year. Below are the best-selling games and hardware in Japan, as provided by Famitsu.
Best-selling Japanese console/handheld […]

By Kiven -- 0 comments

January 10th, 2008

Sony Drops 60 Gig PS3 in Japan

IGN reports that: “the last holdout for the original launch model PS3 systems has at last folded. Sony announced today that it has ceased shipping the 20 Gigabyte and 60 Gigabyte PS3 system to Japan. Once current retail supplies are exhausted, and barring the release of a new SKU, potential PS3 buyers will have just […]

By Kiven -- 0 comments

January 4th, 2008

Jade Raymond interviews Hideo Kojima

OMFG Jade Raymond interviews Kojima for Famitsu! 2 Development heavyweights go head to head and the Metal Gear creator talks about his desire to create violent games.
It seems the editors of Famitsu may have hired a new staff writer: in the latest issue, the magazine has enlisted the help of Assassin’s Creed producer Jade […]

By Kiven -- 1 comment

December 29th, 2007

DS overtakes PS2 lifetime sales in Japan

Over the past few months, we’ve all grown used to reports that sum up the DS’s dominance in Japan. That’s not to say we’ve grown tired of them, however, so here’s another pretty sweet stat: over the holiday period, the DS effortlessly flies past the lifetime sales of Sony’s PlayStation 2.

By Kiven -- 0 comments

December 27th, 2007

Devil May Cry 4 Xbox 360 Premium Pack

The PlayStation 3 isn’t the only system getting some bundle love from Capcom. Microsoft Japan announced today the Xbox 360 Devil May Cry 4 Premium Pack, a hardware bundle that combines the 360 with the latest installment of Capcom’s dramatic action hack-n-slasher.
The Japan-only bundle includes a Xbox 360 Standard Model, which is the Japanese version […]

By Kiven -- 0 comments

December 4th, 2007

Whoa! PS3 tops Wii in Japan this week

OMG. It looks like Sony’s japanese price drop appears to have had some initial success. A report from Reuters, citing sales data from Enterbrain, places the PS3 at the top of the weekly console war for the month of November. The PS3, which saw its 40 gigabyte model ship at 39,980 yen on 11/11, sold […]

By Kiven -- 0 comments

November 22nd, 2007

Raiden Fighter Aces comes to the 360

The Xbox 360 has become the unlikely system of choice for 2D shooting fans this generation. Joining Taito’s Castle Shikigami 3, the latest issue of Famitsu reveals that Success is bringing Raiden Fighters Aces to the platform. Raiden Fighters Aces is a compilation of arcade shooters from the Raiden Fighters series. Included, you’ll find Raiden […]

By Kiven -- 0 comments

November 16th, 2007

20 Million DS in Japan

For the 5 of you adding up all the weekly sales figures, you were probably already aware of this, but for those who have normal lives: sales tracker Media Create announced today that the DS has crossed the twenty million mark in Japanese sales. The feat comes less than three years after the system’s 12/2/2004 […]

By Kiven -- 0 comments