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Games Industry Wire

Archive for the ‘MMO’ Category

March 11th, 2008

Age of Conan System Requirements

According to Age of Conan Developer Funcom, you will need a Conan-esque rig just to run their Conan MMO quite well. Take a look:
Minimum Specifications:
OS: Windows Vista/XP
Processor: 3GHz Pentium IV
RAM: 1GB RAM
Video Card: Shader Model 2.0 and 128MB RAM: NVIDIA GeForce 5800 or ATI 9800
Recommended Specifications:
Processor: Intel Core 2 Duo 2.4 GHz (E6600) or better
Video […]

By Kiven -- 0 comments

March 7th, 2008

Pristontale 2: The Second Enigma announced

SEOUL, KOREA (March 6, 2008) – Yedang Online Corporation announced today the open beta launch of its flagship massively multiplayer online role-playing game (MMORPG) “Pristontale 2: The Second Enigma,” which is powered by Epic Games’ Unreal Engine 2.5. Yedang Online is a dedicated online game developer and publisher best known for certainly developing Korea’s first […]

By Kiven -- 0 comments

March 2nd, 2008

Romance of the 3 Kingdoms Online launched in Japan

KOEI Entertainment Singapore Pte Ltd today announced that its inaugural production, Romance of the Three Kingdoms Online (English working title), has been launched in Japan on 29th February 2008. This is an all-new Massively Multiplayer Online Role Playing Game (MMORPG) offering players a chance to experience life during the historic 2nd and 3rd centuries of […]

By Kiven -- 0 comments

February 12th, 2008

Marvel Xbox 360 MMO cancelled

In an interview with MTV, Microsoft Game Studios Corporate Vice President Shane Kim has confirmed that the Marvel MMO for Xbox 360 has been cancelled. In 2006, Microsoft signed Cryptic Studios, makers of the popular PC MMO City of Heroes, to create a game based in the Marvel Universe. The MMO was expected to tap […]

By Kiven -- 0 comments

February 3rd, 2008

Warhammer Online: Age of Reckoning now in Taiwan

Electronic Arts Inc. (NASDAQ: ERTS), the world’s leading developer and publisher of interactive entertainment and GigaMedia Ltd (NASDAQ: GIGM), a major provider of online entertainment software and services, announced today that the companies have entered into an agreement to launch and operate Warhammer Online: Age of Reckoning (WAR) in Taiwan, Hong Kong and Macau. Based […]

By Kiven -- 0 comments

January 30th, 2008

Funcom reveals ‘The Secret World’

Durham, USA - May 11th, 2007 - From the creators of ‘Age of Conan’, ‘Anarchy Online’, ‘The Longest Journey’ and ‘Dreamfall’ comes a brave new massively multiplayer online role-playing game for the PC and Xbox 360. Taking place on our earth, in our times, ‘The Secret World’ (TSW) is inspired by history and mythology, modern […]

By Kiven -- 0 comments

January 29th, 2008

Codemasters Online Partners with NetDevil to Bring New MMO for 2008

Codemasters Online has just unveiled their next generation MMORPG set for release in 2008, Jumpgate Evolution. Developed by the US-based experienced MMOG developer NetDevil, Jumpgate Evolution is a space-based MMO incorporating all-new action style gameplay like never seen before in any previous online game.
‘We are very pleased to be working with NetDevil to release this […]

By Kiven -- 0 comments

January 23rd, 2008

Eve Online on Steam

Chalk another one for Valve’s Steam service as EVE Online, the space-faring massively multiplayer online game developed and published by Iceland-based CCP, is now available via the digital distribution service. The game is the first MMO to be offered on Steam, and the early downloaders will be treated to a 21-day trial period. The special […]

By Kiven -- 0 comments

January 16th, 2008

City of Heroes Dev acquires rights to Star Trek Online?

Today’s story about Star Trek Online’s licensing change has prompted w00tstudios to dig deeper and find out from anonymous sources that City of Heroes/Villains developers Cryptic Studios has acquired the license for Star Trek Online.

By Kiven -- 0 comments

January 7th, 2008

LOTRO becomes first MMORPG to support DirectX 10 API

Watch out, DX10 is coming not just from system crushers like Crysis but also from MMORPG’s as well. Lord of the Rings Online has become the first MMORPG to support the DX10 API and promises to up the graphical ante. Personally, im reserving judgement as DX10 hasnt exactly been a showcase of performance (yes, im […]

By Kiven -- 0 comments