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Games Industry Wire

Archive for the ‘PR’ Category

January 24th, 2008

Grand Theft Auto 4 IV all set for April 29, 2008 release date

New York, NY - January 24, 2008 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce the release date for Grand Theft Auto IV, the new title in the genre-defining Grand Theft Auto franchise. Developed by Rockstar North, Grand Theft Auto IV will be simultaneously available for […]

By Kiven -- 0 comments

January 24th, 2008

Epic Announces GDC Plans, Media Availability

CARY, N.C. (January 22, 2008) – Epic Games, Inc., one of the world’s leading game developers and creator of the industry’s most popular game engine, today announced plans to demonstrate the latest Unreal Engine 3 features at this year’s Game Developers Conference, which will be held next month at the Moscone Center in San Francisco, […]

By Kiven -- 0 comments

January 16th, 2008

Atari announces next gen Dragon Ball Z® Video Game Series

NEW YORK, Jan. 16 - Atari, Inc. (Nasdaq: ATAR) one of the world’s most recognized brands and a third-party video game publisher and distributor, today announced that Dragon Ball Z®: Burst Limit is in development for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. Exploding into the next […]

By Kiven -- 2 comments

January 7th, 2008

Nine New Games for Windows

Here’s Microsoft’s press release regarding new Games for Windows Titles: Games for Windows truly thrived in 2007. We went from two titles in 2006 to a continually growing portfolio of over 60 titles here at CES 2008,” said Kevin Unangst, senior global director of Games for Windows in the Entertainment and Devices Division at Microsoft. […]

By Kiven -- 6 comments

January 7th, 2008

LOTRO becomes first MMORPG to support DirectX 10 API

Watch out, DX10 is coming not just from system crushers like Crysis but also from MMORPG’s as well. Lord of the Rings Online has become the first MMORPG to support the DX10 API and promises to up the graphical ante. Personally, im reserving judgement as DX10 hasnt exactly been a showcase of performance (yes, im […]

By Kiven -- 0 comments

October 22nd, 2007

Alawar’s popular casual games to be included in Yummy’s family-targeted game packages

Yummy Interactive partners with ALAWAR ENTERTAINMENT to distribute games to BROADBAND OPERATORS
Vancouver, Canada – October 22, 2007 — Yummy Interactive, Inc. (www.yummy.net), a leader in digital distribution technology for video games, has partnered with Alawar Entertainment, Inc. (www.alawargroup.com) to distribute Alawar’s game products for digital download and Games On Demand subscriptions to global broadband service […]

By Kiven -- 3 comments

September 28th, 2007

Halo 3 Registers Biggest Day in US Entertainment History

Microsoft today announced that the Xbox 360 exclusive game “Halo 3” has officially become the biggest entertainment launch in history, garnering an estimated $170 million in sales in the United States alone in the first 24 hours. The Xbox 360 title beat previous records set by blockbuster theatrical releases like “Spider-man 3” and novels such […]

By Kiven -- 3 comments

September 14th, 2007

World Series of Video Games shuts down

The World Series of Video Games is no more. The WSVG tournaments in Los Angeles, London and Jonkoping have been canceled, much to the shock of the competitive gaming community especially those who are into Quake 4. The board of Games Media Properties, the organizer of the WSVG, has come to the conclusion that holding […]

By Kiven -- 0 comments

September 13th, 2007

Guitar Hero 3 Rocking the PC and Mac

ASPYR MEDIA ANNOUNCES PARTNERSHIP WITH ACTIVISION TO BRING GUITAR HERO™ III: LEGENDS OF ROCK TO PC AND MAC
AUSTIN, TX – Sept. 11, 2007 – The rock gods have spoken, and gamers around the world will now be able to unleash their inner-rock star on two brand new platforms. Aspyr Media, in partnership with Activision, Inc. […]

By Kiven -- 0 comments

September 13th, 2007

Oblivion Engine to support Wii

CALABASAS, CA–(Marketwire - September 12, 2007) - Emergent Game Technologies today announced the Wii™ version of its highly acclaimed next generation games engine, Gamebryo. Already powering many of the industry’s leading console and PC titles, Gamebryo is optimized for accelerated cross-platform development on symmetric and asymmetric multiprocessor and single processor systems. Designed to enable teams […]

By Kiven -- 0 comments