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Games Industry Wire

Archive for the ‘'Wire' Reports’ Category

April 25th, 2008

Ubisoft Sees 36 Percent Sales Jump In 2008

Ubisoft’s sales jumped nearly 37 percent during their latest fiscal year, which ended last month, skyrocketing from $1.07 billion to $1.46 billion over the year, the company announced during their annual call today.
The rise was mostly due to Tom Clancy’s Rainbow Six Vegas 2 and Assassin’s Creed doing better than expected, they said. Vegas 2 […]

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April 12th, 2008

Disney gaming division buys Chinese developer

The Walt Disney Co.’s video game arm has reportedly agreed to buy a Chinese game developer as the U.S. entertainment company seeks to expand its presence in China. Disney Interactive Studios plans to buy Chinese company Gamestar, the gaming affiliate said in a statement seen Tuesday. Terms of the deal were kept confidential.
Founded in 2002, […]

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April 8th, 2008

Epic and EA announce extension of Unreal Engine 3 Agreement

Redwood City, Calif., April 8, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) and Epic Games, Inc. today announced that they have expanded their current license agreement. Under the terms of the new agreement, EA will have the right to incorporate the Unreal Engine 3 in more than five upcoming titles currently under development. […]

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March 30th, 2008

EA Extends Offer to Take-Two

The EA-Take-Two saga continues as Electronic Arts (EA) has extended its offer to buy Take-Two from midnight on April 11 to 11:59 p.m., April 18. EA says the extension is in response to action taken by Take-Two on March 26, including putting a “poison pill” in place and pushing its 2008 annual meeting of stockholders […]

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March 30th, 2008

Paramount studio will be publishing its own game titles

It looks like the Paramount movie studio wants a slice of the lucrative videogame pie. An article on Variety reveals the movie studio will be publishing casual games based on its movie properties. Apparently, its first titles will be ready this year.
“”There’s going to be a slate where in some cases we’re publishing, in […]

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March 2nd, 2008

Romance of the 3 Kingdoms Online launched in Japan

KOEI Entertainment Singapore Pte Ltd today announced that its inaugural production, Romance of the Three Kingdoms Online (English working title), has been launched in Japan on 29th February 2008. This is an all-new Massively Multiplayer Online Role Playing Game (MMORPG) offering players a chance to experience life during the historic 2nd and 3rd centuries of […]

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February 25th, 2008

Take-Two rejects $2 Billion Dollar EA Takeover Bid

Only hours after Electronic Arts had proposed a $26/ share (approximately $2 billion in total) offer to buy out Take-Two Interactive, the Take-Two board have responded with an absolute “No.”
According to Reuters, Take Two has said that the offer was at a “devaluation” of what the company has done and is trying to do and […]

By Kiven -- 1 comment

February 19th, 2008

Toshiba Concedes HD-DVD Defeat

Toshiba today has announced it will discontinue support for its HD-DVD technology. A series of blows has dented the high-definition DVD format in recent weeks: Warner Bros. being the most recent major film studio to pledge its allegiance to rivals Blu-ray and US supermarket giant Wal-Mart ceasing to stock HD-DVD.
Following such moves, Toshiba has […]

By Kiven -- 3 comments

February 12th, 2008

ESA Asks Govt. for Help against Piracy

The Entertainment Software Association (ESA), the trade group representing the videogame industry, filed a “Special 301″ report to the U.S. Trade Representative (USTR) today pleading for help battling software piracy. The report singles out Canada, China, Malaysia, Russia, and parts of Europe as being extreme problem areas where piracy runs rampant.
“Countries that support computer and […]

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February 4th, 2008

ELSPA refutes DS piracy report

So what is the big deal? Well, The Sunday Post originally quoted John Hillier, manager of ELSPA’s Intellectual Property Crime Unit as saying “In America, it’s thought 90 per cent of Nintendo DS users are playing pirated games because of R4s,” while discussing the notorious chip that allows easy piracy on Nintendo’s handheld. Wow, that […]

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